Hi!! I am Yui. I’m an artist with a background in computer science and I love creating meaningful and impactful experiences. I’m currently undertaking a Masters of Entertainment Technology at Carnegie Mellon University, under the ETC.

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What I’m Working On Right Now:

I’m taking a technical animation course, where I’ve scripted inverse kinematics for Maya, and implemented cloth simulation in WebGL. Currently, I’m exploring my final project on simulating real-time soft-body dynamics and deformables using a finite element model. Read my weekly blog on the class here!

I’m also on a project exploring cinematic visual language for VR, where I am designing different ways of doing spatial jump cuts in VR. I am also working in Maya, Substance Painter, and ZBrush to create characters and assets for our final product!



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